AI Insights · Timothy · January 2023
Top 5 Dance Games in Czech Republic in Q4 2022
Discover the performance trends of the top 5 dance games on a unified platform in the Czech Republic during the fourth quarter of 2022, including downloads, revenue, and active user metrics.
Throughout the fourth quarter of 2022, the top 5 dance games in the Czech Republic exhibited varying performance trends across downloads, revenue, and active users. Below is a detailed analysis of each app's performance based on data from Sensor Tower.
Just Dance Now from Ubisoft displayed significant growth in weekly downloads and active users. Downloads started at 246K in late September and peaked at 904K by the final week of December. Revenue saw a steady increase, reaching around $500 in the last week of December. Active users also surged, starting from 522K and ending at 1.35M by the end of the quarter.
Hip Hop Battle - Girls vs Boys from Coco Play had a more modest performance. Weekly downloads fluctuated between 55K and 91K, with a slight uptick towards the end of December. Revenue remained relatively stable, averaging around $20 to $39 per week. Active users showed a minor decline, ending the quarter at 128K.
Ice Skating Ballerina, another title from Coco Play, experienced a notable increase in downloads and active users towards the end of the quarter. Downloads rose from 189K in late September to 381K by December’s end. Revenue increased slightly, peaking at $22 in the final week of December. Active users saw a significant rise, starting at 296K and reaching 568K.
Acrobat Star Show also published by Coco Play, had varied download trends, peaking at 322K in early November before settling at 179K by the end of December. Revenue was minimal, with a slight increase to $15 in mid-December. Active users grew from 206K to 204K throughout the quarter, with a peak of 384K in early November.
Finally, Dance Clash: Ballet vs Hip Hop saw consistent download numbers, starting at 379K and peaking at 479K in early December. Revenue was negligible throughout the quarter. Active users showed a steady trend, starting at 725K and ending at 690K, with a peak of 841K in late October.
For more detailed insights and data, visit Sensor Tower.